![]() I highly doubt that a first time player, which is what I’m talking about when looking at these flaws, is going to beat sting chameleon, launch octupus, armored armadillo, boomer kuwanger or spark mandrill without the dash boots. I don’t even understand what you mean by the plot? It’s told to you in game and after the credits? And wall dashing is told to you in the intro after you crash the first Bee mini boss, how else would you get out of the hole than using wall jump? It’s taught to you through gameplay, what did you want a tutorial message? Lol. Especially since you get the powered up blaster in sigma 1, so you can just use super chameleon and I frame through anything, making only the initial climb to Vile the challenging bit, and I don’t see challenge as a flaw since this is easier than both X2 and X3. Sigma stages feel fine? That seems like a subjective take like most of your criticisms. Yea the dash boots upgrade should just be given in the intro stage but the devs were smart and made the game bearable without dash giving challenge runners something they can skip if they want to attempt that, not a flaw per se. Same as any mega man game in that regard. You can for sure beat any boss first, just chill penguin is easiest. We will ban on the first bannable offense without warning. We reserve the right to remove posts and comments that we feel abuse or take advantage of the spirit of our subreddit, the hobby, or its rules. For external site like NintendoAge, eBay, Amazon, affiliate link, etc.
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